GameItemsUpgradeable
Inherits: Initializable, ERC1155Upgradeable
State Variables
GOLD
uint256 public constant GOLD = 0;
SILVER
uint256 public constant SILVER = 1;
THORS_HAMMER
uint256 public constant THORS_HAMMER = 2;
SWORD
uint256 public constant SWORD = 3;
SHIELD
uint256 public constant SHIELD = 4;
Functions
__GameItems_init
function __GameItems_init() internal onlyInitializing;
__GameItems_init_unchained
function __GameItems_init_unchained() internal onlyInitializing;